Created with Sketch.

Archive

Here you’ll find my archive of my saved articles. Additionally feel free to check out my pinboard bookmarks.

Week 35(2016)

What You Must Know To Build Savvy Push Notifications by First Round
Fancy Tools Are a Distraction - Here’s What I Use Instead by John Zeratsky
What Airbnb Understands About Customers’ “Jobs to Be Done” by Karen Dillon
Uncovering the jobs that customers hire products and services to do by Andrej Balaz
40 Hours to Prototype by Monika Adarsh
Practical Design: MVP Spec by Dominika Blackappl
The Product Designer Role by Chris Jones
Why we kick off any new project with a Design Sprint by Sergio Panagìa

Holiday Reads (Week 30-34)(2016)

Imaging, Snapchat and mobile by Ben Evans
8 Tips for Collaborating with Development Teams by Roman Pichler
The future of UX design by Nikkel Blaase
How to reduce Churn through better UX by Brian Bimschleger
3 lessons learned from leading design at a high-growth startup by Andrew Coyle
Sketch Symbol Best Practices by Lloyd Humphreys
Analysing a Product Strategy Canvas by Tim Herbig
Practical Design: User Observation by Dominika Blackappl
LEAN & FAT PRODUCT THINKING by Dan Schmidt
Great Products Don’t Happen By Accident by Jon Lax
Mobile First Is NOT Mobile Only by Raluca Budiu and Kara Pernice
What is Good Product Strategy? by Melissa Perri
Design Doesn’t Scale. by Stanley Wood
Defining Product Design: A Dispatch from Airbnb's Design Chief by Alex Schleifer
Question: exactly when is someone going to use your app/service? by Narendra Rocherolle
Mobile App Analytics: The 12 Most Important Metrics to Measure by Yael Tolub
What You See is What You Use — The Year of the Looking Glass by Julie Zhuo
Trial and error: So fand Freeletics die optimale Landing-Page by Annette Mattgey
Actual, Factual (Affordable) User Testing by Jess Hutton
Are we moving towards a post-Agile age? by Andy Budd
5 Design Sprint Mistakes to avoid as a Product Manager by Tim Herbig
Why Fixing Week One Retention Will Save Your Mobile App by Kendrick Wang
How to Keep the Fleeting App User by Caitlin O'Connell
Experience Design Essentials: Animated Microinteractions In Mobile Apps by Nick Babich

Week 29(2016)

How to Pitch Your Company by Michael Seibel
How TIDAL Onboards New Users by Samuel Hullick
WhatsApp Grew to One Billion Users by Focusing on Product, Not Technology by Laurent-Pierre Baculard
Metrics Versus Experience by Julie Zhuo
Sketch 39 Resizing: Cheat Sheet — Design + Sketch App by Peter Nowell
The New 'Must Haves' for Mobile Apps to Succeed Today by First Round

Week 28(2016)

Shopping Micro-Moments Guide: How to Be There and Be Useful for Shoppers – Think with Google by Think with Google
Vision vs. Strategy by Marty Cagan
Be a Great Storyteller by Jacqueline Lara
5 messages for every onboarding campaign by Zara Burke
Apple’s new design style in iOS 10 is a statement on accessibility — Punchkick Interactive by Connor Mason

Week 27(2016)

M&Ms and Hidden Cameras by Alexandra Furman
Design Better Forms by Andrew Coyle
The UX Secret That Will Ruin Apps For You by Mark Wilson
Service Design Thinking by Mark Stickdorn
15 rules for communicating at GitHub by Ben Balter
A designer’s guide to Parkinson’s Law of Triviality by Daniel Burka
A Guide to Sketch by Toru Nagahama & Angie Yuanmalai
Complexion Reduction: A New Trend in Mobile Design by Michael Horton
Test. Learn. Adapt. Repeat. – Ein Aufruf zum iterativen Testen by Miriam Scheibe
Work/Life balance is bullshit. by Tobias van Schneider
Every team can get more done with sprints — but it’s not just about going fast by John Zeratsky
The Art of Absagen: Wie man vernünftig Nein sagt by Max Wittrock

Week 23-26(2016)

Jobs-to-be-done: Job Steps by Jan Jursa
Jobs-to-be-done: Job Mapping by Jan Jursa
A Visual Framework for Product Vision by Dan Schmidt
Searching for Product/Market Fit by Chris Massey
The Nuances of Negotiating by Gary Vaynerchuk
Product design debt versus Technical debt by Andrew Chen
The 30 Things We Learned at the 2016 99U Conference by Matt McCue
Pareto Principle-Based User Research by Jennifer Aldrich
Paper prototyping is a waste of time by Jake Knapp
A Framework For Brainstorming Products by Jonathan Courtney
The Experience is the Product by Peter Merholz
The Art Of Meaningful UX Design by Kaushik Ghosh
Apps are faltering. But progressive web apps seem pretty legit. by Cameron Moll
Think Less, Think Better by Gray Matter
How to apply a design thinking, HCD, UX or any creative process from scratch by Dan Nessler
The Next Big Thing in User Experience, Part 1 by Janet M. Six
Designing A Talk by Eric Snowden
The Real Product Market Fit by Michael Seibel
Hamburger Menus and Hidden Navigation Hurt UX Metrics by Kara Pernice and Raluca Budiu

Week 22(2016)

Willkommen in der Post-App Era by Jan Jursa
Mobile UX Design: The Right Ways to Ask Users for Permissions by Nick Babich
How to develop a focused product strategy to back up your UI/UX decisions - InVision Blog by Jane Portman
On Icons by Information Architects
The Anatomy of Starting A New Project by Jason Zook
What Explains Shifting App Engagement Rates? by Gavin O'Malley
Building Products by Julie Zhuo

Week 21(2016)

Building a Visual Language : Airbnb Design by Karri Saarinen
The Psychology Behind Successful Products by Nathalie Nahai
Remote User Testing at Vox by Gregg Bernstein

Week 20(2016)

Understanding the mobile customer journey and user journey; use cases and user stories by Andy Favell
What 671 million push notifications say about how people spend their day by Andrew Chen
There's no hand off in product design by Brendan Fagan
There's no hand off in product design by Brendan Fagan
The Design-Thinking Superpower You Might Suspect You Have by Dmitri Khanine
5 techniques for prioritising features (or user stories) to try out by Neil Turner
A behavioral approach to product design by Aaron Otani
Interview: WeChat's Former Growth Lead On The Future of Messaging & Bots by Kendrick Wang
Behind the scenes: Recode design process by Courtney Leonard

Week 19(2016)

Bots won't replace apps. Better apps will replace apps. by Dan Grover
Sag mal… wie priorisierst du eigentlich? 10 Techniken für klare Entscheidungen. by Petra Wille
How to run an heuristic evaluation -UX Mastery by Luke Chambers
How users understand new products by Michelle Fitzpatrick
News Goes Mobile: How People Use Smartphones to Access Information by Knight Foundation