Imaging, Snapchat and mobile
by Ben Evans
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8 Tips for Collaborating with Development Teams
by Roman Pichler
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The future of UX design
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How to reduce Churn through better UX
by Brian Bimschleger
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3 lessons learned from leading design at a high-growth startup
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Sketch Symbol Best Practices
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Analysing a Product Strategy Canvas
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Practical Design: User Observation
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LEAN & FAT PRODUCT THINKING
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Great Products Don’t Happen By Accident
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Mobile First Is NOT Mobile Only
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What is Good Product Strategy?
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Design Doesn’t Scale.
by Stanley Wood
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Defining Product Design: A Dispatch from Airbnb's Design Chief
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Question: exactly when is someone going to use your app/service?
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Mobile App Analytics: The 12 Most Important Metrics to Measure
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What You See is What You Use — The Year of the Looking Glass
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Trial and error: So fand Freeletics die optimale Landing-Page
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Actual, Factual (Affordable) User Testing
by Jess Hutton
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Are we moving towards a post-Agile age?
by Andy Budd
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5 Design Sprint Mistakes to avoid as a Product Manager
by Tim Herbig
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Why Fixing Week One Retention Will Save Your Mobile App
by Kendrick Wang
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How to Keep the Fleeting App User
by Caitlin O'Connell
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Experience Design Essentials: Animated Microinteractions In Mobile Apps
by Nick Babich
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