Here you’ll find my archive of my saved articles. Additionally feel free to check out my pinboard bookmarks.
Taking Pattern Libraries To The Next Level
by Vitaly Friedman
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How Design Thinking Transformed Airbnb from a Failing Startup to a Billion Dollar Business
in First Round Review
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Is the Ringelmann Effect Holding You Back?
by Tobias van Schneider
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Meister der Nische
by Dietmar H. Lamparter
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Designing the new Uber App
by Didier Hilhorst
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Jobs-to-be-done (JTBD) Interviewfragen
by Jan Jursa
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Cameras, ecommerce and machine learning
by Benedict Evans
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How to use a User Storyboard Template
by Tim Herbig
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A Practical Model for Jobs To Be Done
by Jim Kalbach
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The Ultimate Cheat Sheet For Doing What You Love
by James Altucher
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The Myth of Invisible Design
by Dan Saffer
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How to analyze customer feedback and make it actionable
by Sian Townsend
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Progress Bars vs. Spinners: When to Use Which
by anthony - ux movement
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From mobile first to mobile native
by Benedict Evans
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From mobile first to mobile native
by Benedict Evans
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Mobile Design Best Practices
by Nick Babich
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An agile design prototype is worth a thousand user stories
by Alastair Simpson
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Bye, Bye Burger!
by Sebastian Lindemann
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This Product Prioritization System Nabbed Pandora 70 Million Monthly Users with Just 40 Engineers
by First Round
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Five Mistakes Clients Make with an Agency when Building Mobile Applications
by Luka Abrus
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How to find your perfect color pairings — Introducing ColorClaim
by Tobias van Schneider
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Great Product Design is Also About Avoiding Bad User Experiences
by Luis Mizutani
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Medienwandel und Gesellschaft 4.0: Die vielfache Vertreibung aus dem Paradies
by Dirk Baecker
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Culture beats strategy
by Birgit Käsbeck
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The Complete Guide to the Kano Model - Prioritizing Customer Satisfaction and Delight
by Daniel Zacarias
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20 Product Prioritization Techniques: A Map and Guided Tour
by Daniel Zacarias
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How Jobs to be Done shaped Uber's latest App Update
by Tim Herbig
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Ask to understand: A list of questions for the curious designer
by Justin Farrugia
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Designing Confirmation
by Andrew Coyle
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Design of Design Sprints - Tipps für den erfolgreichen Design Sprint Master
by Inken Petersen
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Concept Mapping for Designers of the Future
by Eric Knudtson
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Getting the Job Done
by Ken Norton
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Bringing Together Personas, Jobs To Be Done, and Customer Journey Maps
by Shahrzad Samadzadeh
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Three Key Lessons About Mobile User Experience Design
by Joanna Ngai
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Space in Design Systems
by Nathan Curtis
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Service design: Isn’t it just UX with a different name?
by Sanjay Poyzer
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So you have an app idea, eh?
by Robleh Jama
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Finding Better Mobile Analytics
by Eduard Khorkov
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How People Use Their Devices – Think with Google
by think with Google
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Generalists vs. Specialists (and Unicorns)
by Product Manager Club
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Agile vs Lean vs Design Thinking
by Jeff Gothelf
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Talk: Obvious Always Wins
by Luke Wroblewski
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How To Design With Discipline: UX Lessons From 3M
by Jerry Cao
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Designing Card-Based User Interfaces
by Nick Babich
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Why tracking less got VSCO more - The Signal
by Justin Megahan
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4 Common Misconceptions about Jobs To Be Done (JTBDs)
by Jim Kalbach
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Product Design for Sustainability
Artiom Dashinsky
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Good Product Manager/Bad Product Manager
by Ben Horowitz
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Strategies for onboarding new users
by Nate Munger
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How to rethink the Design process, fail, reflect and iterate
by Dan Nessler
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It’s always your fault
by DHH
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Designed for Growth
by Marco Suarez
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Who Will Be the First Online Fashion Retailer With a Mobile-Fueled Events Strategy?
by Marcel Weiß
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The killer feature of messaging no one’s talking about
by Benjamin Keyser
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Design for relevance, then usability
by Jack Wheeler
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The 7 essentials of successful survey design
by Fred Van Bennekom
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GAME OVER für Gamification
by Susi Augustin
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Hands-on prototyping: a walk-through guide
by Germaine Satia
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Ways We Work – Geoff Teehan
Interview by Matt Quinn & Amandah Wood
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What software companies can learn from shopping centers
by Hugh Durkin
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Product/market fit in complex markets: an experience from cleantech
by Joseph Aamidor
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The Agile Manifesto for Designers
by Andrew Croce
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Mobile UX Design Approaches: Workshops
by Steven Hoober
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Why design principles shape stronger products
by Jessie Chen
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Cognitive bias cheat sheet – Better Humans
by Buster Benson
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